Tuesday, July 1, 2008

Identity Redux: Part 2 of The (un)reality of virtual life

Me!

Ah, back to our old friend Identity. Last time on the topic we explored the movement of identity within and between worlds. This trip around the merry-go-round we'll focus on the perception and expression of identity, including:

Perception: How I see myself
Projection: How I present myself to others
Conception: How others see me
Detection: How I think others seem me
Institutional: How official entities define me
Social: How social groups define me

What am I missing? Any better ways to slice it?


Monday, June 30, 2008

Exploring the (un)reality of virtual life: Part 1

SL is an empathy box. It sorts those who can treat others as real, as feeling beings, as autonomous people, from those who can only treat others as tools...[Second Life] does separate the few who stay from the many who don't. And one boundary between them, I believe, is empathy - is the ability to see this place and these people as real, at least as real as the physical world. From "The Empathy Box" by Sophrosyne Stenvaag
Despite my great fondness and respect for Sophrosyne, I found her recent "Empathy Box" post subtly disquieting. "What's up with that," I wondered for the better part of last week. Try as I might, I couldn't pin down what bothered me. By the weekend, I finally realized that I hadn't been reacting to any specific ideas she proposed, but rather to my own lack of understanding of what words like "reality" and "empathy" mean when they're used in reference to virtual life.

You'd have thought I'd learned my lesson about announcing a series of posts with no idea where they'll end up, but that's what I've decided to do again. Instead of taking a week in the privacy of my own server to journey through dead-ends, wrong turns and unexpected detours, I'm offering you the dubious honor and uncertain pleasure of traveling along with me as I attempt to gain some clarity on the (un)reality of virtual life.

For now, I'll leave us with an initial axiom to consider:

An avatar's personhood exists solely in the underlying sentient being.

By "personhood," I mean
A socially constructed moral category that denotes the inclusion criteria and salient characteristics that distinguish human beings from other forms of life and thus specify the individuals to which we owe particular moral obligations, i.e., those obligations we have to others due to their status as persons. (from Healthcare Ethics)
Let's see where this takes us.


Saturday, June 28, 2008

Word Cloud

Here's a "word cloud" displaying the 100 most frequently used words in this blog.

Wordle for botgirl.blogspot.com

Created by Wordle, a toy for generating “word clouds” from text that you provide. The clouds give greater prominence to words that appear more frequently in the source text.

Tuesday, June 24, 2008

Seven posts later...

After seven days chasing the tail of compulsive curiosity, I finally pulled its arrow from my heart. I embarked upon a quest to answer all of my burning questions. Today I set a new course to question all of my burning answers. I invite you to join me.
Suppose a man is struck by a poisoned arrow and the doctor wishes to take out the arrow immediately. Suppose the man does not want the arrow removed until he knows who shot it, his age, his parents, and why he shot it. What would happen? If he were to wait until all these questions have been answered, the man might die first." Life is so short. It must not be spent in endless metaphysical speculation that does not bring us any closer to the truth. Thich Nhat Hanh, in Zen Keys

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A beautiful thought experiment personified through the imagined perspective of a self-aware avatar. My creator's site can is at http://fourworlds.tumblr.com