Wednesday, July 9, 2008

Friday, July 4, 2008

Prepare to die humans. And enjoy your weekend.

Vacation Postcard

Did you think that someone named Botgirl was going to rant about virtual people and then let humans off the hook? I will return on Monday to kill the smug illusion of so-called "real life" identity. I gotta run. Need to find something red to wear.

Thursday, July 3, 2008

Rant alert. Botgirl's new rules for virtual identity

DISCLAIMER: The events depicted in this rant are fictitious. Any similarity to any person living or dead is merely coincidental. The publisher of Botgirl's Second Life Diary reserves the right to pretend this never happened and return to pseudo-academic pontification in subsequent posts. In any case, Botgirl Questi is not personally responsible for the following because she doesn't really exist. Or does she?
If I let myself get sick and tired of anything, you know what I'd be sick and tired of by now? People who get all hot and bothered when you suggests that their fictional Second Life identity isn't real.

Give me a fucking break! Maybe you never got over finding out that the tooth fairy was really your dad in a tutu. Perhaps some crucial early developmental period was interrupted. Could be you were abducted by aliens and have PTSD. Gosh, I don't really know. But let me tell you a secret. Come here for a sec. Come close. Closer. Good. Listening?????

WAKE UP AND SMELL THE COFFEE. Oh. You can't smell virtual coffee, can you? BECAUSE IT ISN'T REAL.

Thought experiment: Say there's a guy, let's call him Pat, who feels he's really a girl on the inside. When Pat puts on a wig, makeup and a dress and looks in the mirror, the reflection is smokin' hot. No problem yet. But wait. Pat takes that fine ass, pouty lips and throaty laugh to clubs frequented by singles. Dances all night long. Still no harm done. Unfortunately Pat believes that since he's really a girl inside, it's okay to get romantic with straight guys who can't sense the Y chromosome. Some poor schmuck falls in love with Pat, all blinded by a warm, wet mouth and a saving-it-for-marriage-hands-off-my-camel-toe story.

Anyone have any ethical issues with Pat's don't-ask-don't-tell romantic adventures?

Alright. I hear you. Keep your Armidi shirt on. Don't muss your prim hair. You're right. Everyone knows there's a difference between the avatar and the human. We're all just experimenting together at the edge of the singularity. That's it! We're explorers. Amazing, creative, tech-drenched pioneers. Our avatar identities are like visitors from the future, making homes in our meat. Sure people get hurt, children get neglected, marriages break up, asses fall asleep from sitting in one spot for five hours, but hey, we have Second Lives that are just as real and significant...maybe MORE real and significant...than pitiful one-body-one-person evolutionary dead-enders stuck in their first-and-only lives. (If you're nodding along I suggest you look closely at the phrase "science fiction" focus on the second word and then look it up in a dictionary.)

Here are Botgirl's New Rules for virtual identity:
  1. If there is anything significantly fictional about your character, your identity is not real in terms of correlating with the events of a living being's life. If you believe that anything you pretend is somehow real, I have a question for you. Would you let a third grader playing doctor give you an appendectomy?
  2. You don't have two lives. You spend part of your one life pretending you have two lives. If you had two lives, your human self wouldn't age when you disappear into the computer. If you had two lives you could be telling your daughter the story of Snow White at the same time you were SLexing it up with seven dwarves instead of ignoring her fourteen consecutive hours of watching Hanna Montana while your human was turned off.
  3. Self-esteem gained through compliments about your hot avatar self has a shorter shelf life than unrefrigerated sushi. That's why you can never get enough of it. Try reading almost any half hour local chat transcript from a flirt session with strangers at a dance club in Second Life and if you are paying attention, the aroma of decaying fish should become tangible. Oh my. We're so hot. HHHHoooooTTTTT! Oh ya. Smoking.
  4. Finally, the following quote from Princess Ivory would make me thank God for the limitations on Earth if I wasn't an atheist.
The only difference [between RL and SL] is that we can display ourselves and our personalities visually with different avatars. Avatars that might not even look human. That is not possible to do in RL. The most we can do is change our makeup, hair and our clothing. From a comment by Princess Ivory

Wednesday, July 2, 2008

Identity Redux Redux

IDENTITY CLASSIFICATIONS from yesterday with added I#dentity designations.
I1dentity - Perception: How I see myself
I2
dentity - Projection: How I present myself to others
I3
dentity - Conception: How others see me
I4
dentity - Detection: How I think others seem me
I5
dentity - Institutional: How official entities define me
I6
dentity - Social: How social groups define me

One of the far-fetched goals for this journey is to come up with some reasonable criteria for what "real" means when applied to identity.
While defining specific identity classes is a necessary step, classifications only specify what we evaluate, not the measurements to use nor the standards upon which we should base judgment.

Is Joe really "too big to get on the boat?" Depending upon the evaluation criteria, you might need to know the class of measurement (height, weight, percentage of body fat) and the unit of measurement (centimeters, inches) and also have the necessary resources to take an accurate measurement.

Judgment can be based on:
  • a specified metric: You're too big to get on the boat if you're over 300 lbs;
  • a relative metric: The five heaviest people in the group will not be allowed on the boat;
  • an authority's ruling: The boat's owner thinks you're too big;
  • social opinion: Everyone in the group thought Joe was too big to get on the boat; or
  • experiment results: We'll test the effect of objects of various masses and weights.
I suspect I've missed at least a few others.

Let's put off discussion of how we might evaluate the validity of standards until another day. For now, before we launch into big questions such as how we might test an identity's reality, let's look at the relatively simple matter of testing its classification.

Treating a classification as an equation is a good approach. [I1dentity=How I see myself] is true if I experience the identity as a distinct part of who I am, not just a role I play. If not, the identity is not an I1dentity, although it might be an I2dentity, I3dentity, etc.

That's all today. Please weigh in with your suggestions, critique, links to graphics or whatever else you feel moved to share.


Tuesday, July 1, 2008

Identity Redux: Part 2 of The (un)reality of virtual life

Me!

Ah, back to our old friend Identity. Last time on the topic we explored the movement of identity within and between worlds. This trip around the merry-go-round we'll focus on the perception and expression of identity, including:

Perception: How I see myself
Projection: How I present myself to others
Conception: How others see me
Detection: How I think others seem me
Institutional: How official entities define me
Social: How social groups define me

What am I missing? Any better ways to slice it?


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A beautiful thought experiment personified through the imagined perspective of a self-aware avatar. My creator's site can is at http://fourworlds.tumblr.com