Showing posts with label AIR. Show all posts
Showing posts with label AIR. Show all posts

Tuesday, August 12, 2008

Spectatorship, Immersion and Emergence: Part Two

Back in May, I introduced the term "Emergents" as a label for virtual personalities who travel outside their world of origin through online vehicles such as Twitter, Flickr and Facebook. What I missed (as you can see in the associated graphic) was the psychological dimension.

This blind spot contributed to the disconnection some readers noticed within my recent AIR-based relationship theory:
"the contradictions in the 'AIR' theory doesn't really work out unless you can explain persistent relations through periods of non-immersion for starters." Digado
After my latest round of inquiry, I believe that what persists are virtual identities independent of the immersive environment except for associated memories, thoughts and emotions. This became apparent as I went through a VizThink exercise over the weekend that facilitated the depiction of the SIm-E process (sorry, I love acronyms) I posted yesterday:
  1. Spectatorship: New users initially experience a virtual world as if they are on the outside looking in. Without the feeling of being inside the world, there's not much point in spending a lot of time there, unless it's related to a job or there's some other compelling motivation to persevere.
  2. Immersion: Most newbies seem to need a dozen or more hours inworld before they cross the border into the visceral experience of being inside a virtual world. Although the term immersion encompasses multiple dimensions across a spectrum of intensity, many people describe their initial experience as a sudden shift of perception, as if a switch was turned on.
  3. Emergence: It is possible to have a very full experience of immersion without developing a unique virtual personality. That said, it seems that most active Second Life residents I've encountered describe some sense of a virtual identity that is psychologically individuated from their human self. For instance, one avatar with very close and emotionally intense inworld ties said that her human identity was ambivalent about her online relationships. So the identity that writes a loving blog post to her online loved ones is not the human, but the virtual. These identities don't merely persist outside of the virtual world on the web, but persist within consciousness. This brings up all kinds of questions about human personality and identity.
I'll continue this thread in the next post.

Monday, August 11, 2008

Spectatorship, Immersion and Emergence

This is a continuation of a topic thread relating to "AIR-based relationships." AIR = Anonymous identity + Immersive environment + Romantic attraction.
Spectator: one who looks and watches
Immerse: to plunge into something that surrounds or covers
Emerge: to become manifest : become known : to come into being through evolution
From Mirriam Webster
I did some visual thinking over the weekend and realized that I’ve been focusing on the what and missing the who in my exploration of AIR-based relationships. Here are some excerpts from that process. I’ll follow up with commentary in my next post.

Observer to Emerger

Monday, August 4, 2008

The experience of AIR and not-AIR

This is a continuation of a topic thread covered in the last two posts relating to what I now refer to as "AIR-based relationships." AIR = Anonymous identity + Immersive environment + Romantic attraction.
Description of each factor:


ANONYMOUS: The human identity of the other being is unknown. Full anonymity encompasses age, gender, race, location, employment, etc.


IMMERSED: You experience your "self" as a virtual identity within the "magic circle" of the virtual environment. Full immersion encompasses factors such as age, gender, race, location, employment, etc. Immersion does not depend on any particular external factor such as a 3D virtual world. It is the psychological experience of feeling as if you are primarily within a virtual environment, identity or encounter. Some people experience their virtual selves as completely separate beings from their human identity.


ROMANTICALLY ATTRACTED: You have a crush on the other being. This can include feelings of longing, sexual arousal, obsessive thoughts, etc. that extend beyond time spent in the virtual setting.

The experience of each combination of factors:

After trying a few different approaches to better understand and articulate the effects of AIR, I came up with a simple narrative description of the experience of each combination of AIR and not-AIR elements. It is told from the point of view of human Sandy Smith and her avatar Hotgirl Questi, as she chats and dances with avatar Hippychick Bluestone and her typist John Jones.

I rearranged the order of the factors to make the narration flow more smoothly (I-A-R here.) Keep in mind that these descriptions are from one person's point of view, in this case Sandy/Hotgirl. John/Hippychick, the other character in this mini-drama, may have a different combination of AIR/not-AIR.


I, Sandy Smith, a 21 year old woman in San Francisco, am logged onto SL as the avatar Hotgirl Questi. I am chatting with John Jones, a middle-aged man in Cleveland, who is logged on as the avatar Hippychick Bluestone. I'm watching our avatars dance in a nightclub simulation. It's fun.


I, Sandy Smith, a 21 year old woman in San Francisco, am logged onto SL as the avatar Hotgirl Questi. I am chatting with someone who is logged on as the avatar Hippychick Bluestone. I'm watching our avatars dance in a nightclub simulation. It's fun.


I'm chatting with Hippychic. Her keyboardist is John Jones, a middle-aged accountant in Cleveland. We're dancing together in a nightclub. It's fun.


I, Sandy Smith, a 21 year old woman in San Francisco, am logged onto SL as the avatar Hotgirl Questi. I am chatting with John Jones, a middle-aged man in Cleveland, who is logged on as the avatar Hippychick Bluestone. I'm watching our avatars dance in a nightclub simulation. I have a big crush on John.


I'm chatting with Hippychick Bluestone. We're dancing together in a nightclub. It's fun.


I, Sandy Smith, a 21 year old woman in San Francisco, am logged onto SL as the avatar Hotgirl Questi. I am chatting with someone who is logged on as the avatar Hippychick Bluestone. I'm watching our avatars dance in a nightclub simulation. I have a big crush on the person who is logged on as Hippychick.


I'm chatting with Hippychick Bluestone. Her typist is John Jones, a middle-aged man in Cleveland. Hippychick and I are dancing together in a nightclub. I have a big crush on her


I'm chatting with Hippychick Bluestone. We're dancing together in a nightclub. I have a big crush on her.

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A beautiful thought experiment personified through the imagined perspective of a self-aware avatar. My creator's site can is at http://fourworlds.tumblr.com