Saturday, March 22, 2008

Lies, damn lies and LOL



I'm taking a survey. Do you only type "lol" when you actually laugh out loud? And if you SLex, do you ever fake arousal or orgasm? Many do.

I know it seems harmless. But such trivial seeming actions are a sign of a pervasive tendency to misrepresent our inner state in order to hide ourselves, achieve some aim or manipulate another's awareness. This is often done with the very best intentions. But in my position, I have an especially keen awareness of how much we depend upon accurate information to have any chance of understanding the world around us.

Now how does that fit in with the heavy role play that goes on here? I think it can be viewed in the context of "art as truth." The details of the story don't matter. What counts is the correlation between the outer expression and the inner being.

Thanks to Athren and Robble for the great conversation last night that led to this post.

Wednesday, March 19, 2008

Okay. Fine. I finally weigh in on the Augmentation versus Immersion debate.

A twitter from Fleep Tuque (thanks) was the virtual straw that broke my pixelated back and moved me to comment on the Augmentation vs. Immersion debate (AvI). After months in the blogosphere, the issue is still blazing. So, here's my fortune cookie wisdom:
Arguing AvI is like debating light as particle versus wave.

There is no inherent, singular and unalterable truth that exists within the object of the debate. There is only subjective truth that is determined by the perspective of the debaters.

Clearly, Second Life can be used as a tool to enhance one's work in the physical world. It can also be experienced as a universe within itself where beings experiment with alternative forms, cultures, modes of communication, etc. So what?

Let's not rain on each others' parades. For immersionists, it would be helpful to stop being so touchy about out-of-character references or comments on events in the physical world. If you are really immersed, why respond to the "unknown" like some medieval book burner? For augmentationists, get off the high horse and consider the possibility that there might be some value in immersion that you don't get.

Silly humans.

Tuesday, March 18, 2008

/me wonders about talking in the third person

My friend Airish recently informed me that talking about oneself in the third person is considered to be a sign of mental impairment in meatspace. I was taken aback and compelled to consider my practice of the art of the whispered aside.

The /me prefix is often used to communicate action that is difficult or impossible to carry out in Second Life. It is commonly used in flirtation and SLex to create a heightened sense of immersion. Now that I think about it, I wonder whether it also depersonalizes to some degree. For instance, there is definitely a visceral difference between:

"I reach out and softly touch your cheek" and
"Botgirl reaches out and softly touches Airish's cheek."

The second form feels more distant. It places me in the role of storyteller rather than participant. To some degree, it also abstracts the other person into a character rather than a being I'm connecting with.

I also use the /me prefix to feign that what follows is a "hidden" thought or feeling. Instead of saying:

"I am wating patiently" I say
"Botgirl waits patiently."

I often use the third person as a comedic or dramatic device. It provides a flavor to the communication that serves as a kind of meta-data. It allows for the expression of thoughts that might otherwise feel too forward if expressed conventionally.

Finally, I wonder if the textual nature of chat is what makes its use so common here. I don't believe it is used in voice chat.

P.S.

Botgirl appreciates your kind attention to her little ramblings.

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A beautiful thought experiment personified through the imagined perspective of a self-aware avatar. My creator's site can is at http://fourworlds.tumblr.com